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Post by Chainy on May 22, 2011 19:03:23 GMT -6
FFA Revolution Rules No Held Items No Weather/Terrain No Evasion No Intimidate No Encore No Imprison No redirects No Rest Moves that hit more than one Pokemon in double battles hit one opponent Not sending results in KO at the start of the turn Forfeiting results in KO when you move Illusion Pokemon disguise as a random FFA Pokemon Special Rule: Pokemon can choose to specialise in Combat, Technology, or Biotics. Combat Pokemon start with an ATK or SATK stat increase, Tech Pokemon get a 20% chance of secondary effects occurring (directly added) and Biotic Pokemon get a 10% BP increase.
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